respawn_idle_mult
(24) !M! Amount of time before respawning, lower value means more often.
smt_stay_time_mult
(10) !M! Stay time multiplier, 1 to 100, smaller the number the faster the respawns.
Smart terrain spawn/respawn parameters: [quick, medium, long] in npc.customdata or default.ltx
Base value: [quick=1,2 medium=3,4 long=5,6] default=1000,1001.
Algorithm: [base value * smt_stay_time_mult] limited to range 1,10001 internally.
smt_spawn_rank_min
(0) default minimum rank, used when not in npc.customdata.
smt_spawn_rank_max
(10000) default maximum rank, used when not in npc.customdata.
use_level_cleaner
(false) sak_off_corpses, removes excess bodies and items at spawn (to be replaced).