Advanced Options Menu


AutoSave Quests
Saves the game after quest completions.

  Enabled
  Disabled
 

Dynamic Battle Music
Music that plays when danger is near.



  Enabled
  Disabled

 


PDA Sounds
Alert sounds when receiving messages.



  Classic
  Modern

 


Stashes
Stash boxes throughout the Zone.



  Classic Game Mode - combination of random, awards and info.
  Random Content Mode - awards are randomized.
  Randomly Occurring Mode - adds more random stashes on spawn.

 


Game News
Random news about fictitious characters and events.



  Enabled
  Disabled

 


Weather
System is dynamic but can be forced to transition into cloudy or fair conditions. It will always rain after a blowout as that is the realistic occurrence, it will transition to cloudy or fair if selected.



  Default
  Cloudy
  Fair

 


Psi Effectors
Call of Pripyat style effectors that disorient and can make you drop your weapon.



  Enabled
  Disabled

 


Advanced Ballistics
Kick, sway and recoil along with muzzle flash and realistic projectile spread.



  Enabled
  Disabled

 


Active HUD
The display of the helmet, blood splash, breath fog and breath sound.



  Enabled
  Disabled
  Enabled+Blood
  Enabled+Blood+Breath

 


NV Sound
Night vision sound effect.



  Enabled
  Disabled

 


DOF
Depth of Field with motion blur; set motion blur to 0 in modders script to just have DOF. Dynamic DOF; classic low grain or high grain Gaussian effect, motion blur is disabled.



  Disabled
  Motion Blur
  Dynamic Low
  Dynamic High

 


Auto Adjust levels 
Some levels do not have good occlusion files (.HOM) and need to have certain settings reduced. This will automatically set them on level load restricted to your settings in the modders script.



  Enabled
  Disabled

 


Megaphone Chatter
Replace the Bar and Military Base chatter with music from the ZRN (Zone Radio Network) when disabled.



  Enabled
  Disabled