AutoSave Quests
Saves the game after quest completions.
Enabled
Disabled
Dynamic Battle Music
Music that plays when danger is near.
Enabled
Disabled
PDA Sounds
Alert sounds when receiving messages.
Classic
Modern
Stashes
Stash boxes throughout the Zone.
Classic Game Mode - combination of random, awards and info.
Random Content Mode - awards are randomized.
Randomly Occurring Mode - adds more random stashes on spawn.
Game News
Random news about fictitious characters and events.
Enabled
Disabled
Weather
System is dynamic but can be forced to transition into cloudy or fair conditions. It will always rain after a blowout as that is the realistic occurrence, it will transition to cloudy or fair if selected.
Default
Cloudy
Fair
Psi Effectors
Call of Pripyat style effectors that disorient and can make you drop your weapon.
Enabled
Disabled
Advanced Ballistics
Kick, sway and recoil along with muzzle flash and realistic projectile spread.
Enabled
Disabled
Active HUD
The display of the helmet, blood splash, breath fog and breath sound.
Enabled
Disabled
Enabled+Blood
Enabled+Blood+Breath
NV Sound
Night vision sound effect.
Enabled
Disabled
DOF
Depth of Field with motion blur; set motion blur to 0 in modders script to just have DOF. Dynamic DOF; classic low grain or high grain Gaussian effect, motion blur is disabled.
Disabled
Motion Blur
Dynamic Low
Dynamic High
Auto Adjust levels
Some levels do not have good occlusion files (.HOM) and need to have certain settings reduced. This will automatically set them on level load restricted to your settings in the modders script.
Enabled
Disabled
Megaphone Chatter
Replace the Bar and Military Base chatter with music from the ZRN (Zone Radio Network) when disabled.
Enabled
Disabled