(true) hit effects like bullets, explosions and anomalies.
(false) when health decreases a certain amount then added pain, real hardcore!
(false) !M! The killing of crows during blowouts, randomly causes hung birds.
(true) hits actor during hellhour.
(true) hits actor on meeting npc with bad reputation.
(true) hits actor on waking up.
(true) hits npc/creatures after getting wounded.
(false) hits npc/creatures after death to move them away slightly.
(true) hits npc/creatures rotate/bend when wounded.
(true) hits actor when drunk.
(true) hits actor when picking up hot artifacts.
(1) Intensity of hit from artifacts when artefact_hit = true, 1 to 100.
(false) actor rotates when teleported.
(true) hits actor on transmutator effect.
(true) hits actor when radiation level high.
(false) hits npc on final removal.