Difficulty Settings

Settings that increase or decrease difficulty in game.

cave_no_big_electros

(false)   Removes the 4 big elctro-anomalies in the cave.

cave_hard

(true)    !M! If true then more and stronger creatures but extra artifacts will spawn as a reward, easy reduces number and strength of creatures.

heli_attack

(false)   Helicopter attacks on player

default_sleep

(false)   SLEEPING BAG (MATRAS) and beds use default sleep or sleep anytime except hell and blowouts.

die_in_sleep

(false)   you can die in your sleep from starvation, bleeding and radiation when true.

guns_can_explode

(true)    they will just malfunction instead.

money_decoder

(true)    finds money on NPCs.

money_scarce

(true)    scarce on NPCs when true, gets scarcer with rank/level increases.

use_fog

(true)    !M! Poisonous fog, improves performance and memory usage when false
use_smoke
(true)    !M! Smoke, cigs, bar, fires..., improves performance and memory usage when false

Zombie

                (true)    Player can be Zombied (true - on, false - off).

Invisible

                (false)   Use of Invisible Suits (true - on, false - off).

teleporter_use

                (true)    Using Smart Hand Escape (true - on, false - off).

effector_spawn

                (true)    !M!  Spawn "Elector bloodsuckers" in obtaining infoportion about the presence of quest items (true - on, false - off).